Monday, January 19, 2009

Alien Arena 2008 v7.21

Size: 200.26MB

Publisher: Visit Website

OS: Win 9x/ME/NT/2K/XP/2K3

Alien Arena 2008 is a freeware online deathmatch game with fast and furious action for Windows and Linux!
The game runs on the CRX engine, and features modern effects such as real-time lighting and shadows, shaders, light bloom, reflective surfaces and much more, while still being able to run on even modest systems.
The game includes a built in, as well as external server browser and chat client. Players can look up their stats online, chat with other players, and become part of a growing community.

 Download  SERVER 1: Software Author
 Download  SERVER 2: FreewareFiles U.S.

The Alien Arena experience is now a finely tuned, highly polished body of work.

What's New in version 7.21:

    * Fixed water fragment shaders.
    * Fixed bug with water caustics.
    * Added normalmaps for many textures.
    * Added alphamask support to non-shadered meshes.
    * Fixed bug with draw order of alpha surfaces and shadered surfaces.
    * Rebuilt maps - dm-dynamo2k8, dm-omega2k8, dm-crucible2k8.
    * New Cattle Prod map - cp-ribeye.
    * All level shots now colored.
    * Fixed bug with antilag.
    * Allowed standard vs full compensation with antilag.
    * Skybox cloud shader support added.
    * Added color options to steam effects(spawnflag controlled).
    * Removed unused legacy code in particle system, improved explosions blending.
    * Added vertical scrollbars to menu GUI, used with in-game server browser.
    * Added colored names support in server browser, and allowed servers to output them to query.
    * Greatly improved splash and spark effects.
    * Fixed bug with dynamic particle lighting and GLSL.
    * Added options for clients to change color of disruptor beams.
    * Added vegetation shader system.
    * Bots now get autoassigned teams, helps when rejoining team games when players leave to balance.
    * Added ejecting brass for chaingun.
    * Added sloshing water effect.
    * Added clock option.
    * Menu options for fov, showing fps, and showing clock.
    * Error checking in particle loading, to prevent crashes in cases of missing or damaged particle images.
    * Help section added to Galaxy menu, with useful links.
    * Mouse wheel support in in-game server browser.
    * Improved per-pixel lighting on meshes.
    * Added GLSL water shaders.
    * Stripped out old true reflective water code, impractical for a deathmatch game.

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